Yeah, Lee Marvin might be the coolest person to ever live.
And Point Blank?
This film has more swagger in its first five minutes than most modern action movies have all put together.
Marvin was in London filming The Dirty Dozen, but already had his sights set on his next move: an adaptation of Donald Westlake’s hard-boiled pulp classic, The Hunter. He sits down with director John Boorman to go over the script, and they reach the same conclusion almost immediately: it’s absolute trash.
But that character, Walker? That cold, unkillable force of nature? That was pure gold.
So, Marvin does what only Lee Marvin could get away with. He calls a meeting with the big brass at the studio, the producers, his agent, and Boorman. He walks into that room like he owns the place—because, let’s be honest, he did—and lays down the law. He asks if he has script approval. They nod yes. He asks if he has approval over the principal cast. They nod yes again.
Then, he said, “I defer all those approvals to John.”
Just like that, Boorman—a guy fresh off the boat and doing his very first Hollywood feature—is handed the keys to the kingdom. He had final cut, complete creative control and the total backing of the biggest tough guy in the business. That’s how you get a movie as uncompromising and weird as Point Blank.
After being betrayed and left for dead by his partner on the abandoned rock of Alcatraz, Walker (Marvin) returns to Los Angeles like a ghost haunting his own life. He’s not just looking for his $93,000; he’s looking for something, anything and heaven help anyone who stands in his way.
This isn’t your grandfather’s detective story. Boorman used avant-garde techniques, fractured timelines and bold color palettes to create an atmosphere of existential torpor.
The story starts on Alcatraz. Walker and his buddy Mal Reese (John Vernon; Marvin didn’t think Vernon was strong enough to contend with him. Marvin then punched him in the stomach during a fight scene, causing the actor to yell that he was an actor, not a fighter.) pull off a massive heist, but Reese is a snake. He puts a few slugs in Walker, makes off with the loot and steals Walker’s wife, Lynne (Sharon Acker), for good measure.
Walker should be dead. Maybe he is — we’ll get to that.
Walker tracks Reese to a heavily guarded apartment, using Reese’s own lover, Chris (Angie Dickinson), as his inside woman. The scene where Reese goes over the balcony while clinging to a bedsheet? It’s pure, beautiful chaos. Walker then hits the high-level guys — Carter (Lloyd Bochner), Brewster (Carroll O’Connor) and the mysterious Fairfax (Keenan Wynn) —one by one. Every time he gets close to the money, it slips through his fingers, replaced by more violence.
The genius of the plot isn’t in the heist; it’s in the surreality. Walker’s confrontation with Chris at Brewster’s house is bizarre. One minute, she’s slapping him, taunting him through a speaker system, hitting him with a pool cue and then—boom—they’re in bed. It doesn’t make sense in a standard movie, but in this movie’s world, it’s the only thing that does.
And that ending? Walker hides in the dark, watching the hierarchy of The Organization cannibalize itself while the money just sits there on the ground. He doesn’t even take it. He just stands there, a phantom who’s done his job and has nowhere left to go.
Is Walker a man, a ghost or a manifestation of post-WWII trauma? Boorman keeps his cards close to his chest, and honestly, that’s what makes the movie work.
On the commentary track for this, Boorman said that another adaptation, Payback, was so poorly made that Mel Gibson must have used the original script he and Marvin had thrown away. Boorman was joined by Steven Soderbergh for that commentary, who said that Point Blank was “a film that I’ve stolen from so many times.”
Back to being cool. There are just some actors — and therefore, the characters they play — so effortlessly and effusively cool that we can’t believe they’re alive. Like Clint in High Plains Drifter and Pale Rider, that’s the only explanation our geeky and awkward minds can offer up as to why Marvin’s Walker can walk the same world as us.